What makes a design—of anything—more enticing than others among a given group? Ever think of that?
The reasons behind a decision to buy something over another, at least at first, is subliminal on the part of the individual. That buyer reacts to something about the appearance—the design—because it reflects certain associative memories in that person’s brain. If that image evokes a bad memory, he/she will be turned off at the sight of the design. If it evokes a good memory, he/she will like it.
We all have that associative circumstance, ever becoming a pre-condition with life and experience going forward, as we encounter the sight of new things, new designs. And the more we experience the influential stimuli around us, the more we judge objects by their appearance. It’s very personal. That’s why we have so many different designs in any one arena. And it explains how non-objective we all become over time.
In fact, with the media blasts of TV and movies—especially action movies—we actually become biased without thinking about it.
The designers themselves all have the same influences as they go about drawing up new products. And automobiles are certainly at the forefront of exhibiting that influence. I continually pick automotive design for examples in this column because cars and SUVs are so omnipresent. Everybody sees them whether they want to or not. I also think that automobiles reflect futuristic design thinking because auto manufacturers want their designs to consistently be on the cutting edge of design.
So futuristic design thinking has to come from science fiction. And that’s been going on probably since before Dick Tracy was using his two-way wrist radio. Star Trek picked that thinking up in the phasers, and the iPhone picked that up in several steps further.
So it follows that automotive designers use what they see in that science fiction (action movies being the driving force here) to redraw their designs. It’s art imitating art: comic book artwork defining what we actually use here and now in our daily lives. Look at the above examples to see what I mean.
The advent of transformers, predators, and alien imagery culled from the likes of apocalyptic movies like the Road Warrior series and alien creature features make for an interesting, if not encouraging, design future in this area.
Automobiles never looked like this decades ago, because we never had these futuristic action movies decades go.